CafePress Portfolio
Shown below are samples of some of the work I created and the deliverables I was responsible for as a Product Designer at CafePress. Cafepress is a site for individuals to create and consume digital content pressed onto hard goods. I was the Product Designer on the Merchandising Tools Team.
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Old UI vs. New UI
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Shown here is a juxtaposition of the old and new User Interface
for creating a Cafepress storefront.
The definition, design, development, and maintenance of the new UI was
my primary project at Cafepress.
The main goals of the project were to:
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Interaction Flow
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Shown here is the interaction flow for the project mentioned above.
The 'Section Contents' page is the main "hub" for a user
while they manage and edit their Cafepress storefront.
All tasks and activities branch off the 'Section Contents' page
and return to it.
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Add Products Page
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The 'Add Products' page was the most dynamic and interactive
(involving plenty of DHTML and Javascript)
of the pages I designed and developed for the project mentioned above.
The interface allows users to select any number of products from a categorized
list on the left of the page and adds them to the container on the right side.
Users may make individual product selections from each product type,
or they may add all the products of a type.
If the user has selected an image to be placed on their products,
it will appear in the area above the selection container
(currently showing "No Product Image") near the upper
right of the page.
Users can change or remove the product image at any time.
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Flash-based Product Designer
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Shown here is a mock-up of a Flash-based Rich Internet Application
to enable quick, interactive, and fluid creation of products
on a single "page".
Unfortunately the project was cancelled before any development began,
but a paper-prototype of the design was usability tested with a number
of participates with excellent results.
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Documentation
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Shown here is a collage of some of the product documentation I was responsible
for at Cafepress, including:
user personas, use case scenarios,
user research summaries, user feedback matrixes,
usability plans & scripts, system decision tables,
and functional & requirement specifications.
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